How Do I Get the Mine Carts Working Again Stardew

The Mines are a combat and mining-oriented location in Stardew Valley. They are located in the northward-east of the map, past Linus' Tent.

Contents

  • 1 Introduction
  • ii The Dwarf
  • 3 Exploring the Mines
    • 3.1 Combat
    • 3.2 Infested Floors
    • 3.three Level Contents (1-120)

Introduction

On the fifth day at the Farm, the player receives a letter regarding the Joja Corporation who has been mining a landslide blocking the way to the mine entrance. Upon inbound, a scene introduces Marlon, who is standing at the ladder to the lower mine levels, and who provides a broken sword.

The mine has 120 levels in total, throughout which the player can notice abundant resources such as Rock, Ore, Geodes and many other items. Crates and barrels tin also be found and cleaved to obtain additional items.

The Dwarf

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Inside the entrance of the mine, the player can see an obstructed path to the cave where the Dwarf resides. To get in the role player must use a Steel Pickaxe or a combustible item, though these items may need to be obtained later. Meeting the Dwarf triggers him to talk in an unknown language and the role player must obtain all of the Dwarven Scrolls (sometimes found within the mine) to decipher the language. In one case the player is able to empathise the Dwarf, he volition sell rare items.

Exploring the Mines

The beginning few levels of the mine are typically full of rocks and are absent of monsters. To go deeper, players must discover a ladder or craft a Staircase.

A ladder to the next level below generates in 1 (or all) of 3 ways: randomly spawning on the current level, by breaking rocks in the level, or by defeating Slimes, Bats and other Monsters. Sometimes more than one ready of ladders may as well appear on a level. In some cases a level may be infested/overrun (run across beneath) presenting no ladders until the thespian defeats/slays all Monsters on that floor. The current mine level number appears in the upper-left corner of the player's screen. This number changes into a small, sparse skull on levels where players must defeat all monsters in order to access the side by side ladder downwards.

Additional transportation inside the mine includes an lift that allows the player to move between floors in 5 floor intervals. Mine carts, once repaired via the Community Center, provide players with an boosted method to travel to the mine (and other areas) faster.

To exit the mine, players may return to the ladder they previously used to get to the current floor, or can take the lift if they are currently on an elevator level.

If a role player passes out in the mines at 2am due to exhaustion (of energy) they lose x% of their aureate, or upwardly to simply not exceeding 1,000 gold. If the player passes plus due to defeat (health expended) they also lose that amount of aureate plus they may lose items from inventory (excluding the Galaxy Sword. The histrion wakes up on the ground floor of the mine, with a villager standing beside them afterwards being dragged/pulled out of the mine. Items can be reclaimed at the Aventurer'southward Guild past speaking with Marlon.

Combat

Equally the player finds themselves deeper in the mines, the enemies become increasingly difficult. At a certain point, they will accept to detect better weapons as they explore or by ownership them at the Charlatan'due south Order. Weapons appear randomly as players achieve sure levels to find treasure chests, or as drops from monsters scattered throughout the mines.

Infested Floors

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Some floors of the mine take a take a chance to be an infested area. Upon inbound, popup appears, "This area is infested" or "This area is overrun with monsters". The area is occupied slimes or other monsters (sometimes mixed). Upon immigration the monsters, a popup appears, "A way down has appeared", creating ladder to next floor.

Level Contents (1-120)

Monsters Chest Detail Ores Facts
i - 10 Slimes (greenish),

Stone Crabs, Bugs (weak)

Leather Boots Copper
11 - 20 Slimes (green), Worms Steel Smallsword Copper At 20, in that location is a h2o spot where the player tin can fish.

Spiral level on 19

21 - 30 Slimes, Rockmen
31 - 40 Slimes, Rockmen Slingshot
41 - 50 Slimes, Larvae, Bugs Tundra Boots Iron At 46, at that place is a risk the flooring is infested.
51 - 60 Slimes, Larvae, Bugs Crystal Dagger At 60, there is another fishing expanse.
61 - seventy Slimes, Skeleton Primary Slingshot
71 - 80 Slimes, Skeleton Firewalker Boots
81 - xc Slimes, Darklings Obsidian Sword Gold
91 - 100 Slimes, Darklings Stardrop At 100, a lava pool is nowadays to fish in.
101 - 110 Slimes, Darklings Space Boots
111 - 120 Slimes, Darklings Skull Fundamental This is the terminal level of the mine.

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Source: https://stardewvalley.fandom.com/wiki/Mines

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